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Metroid II: Return of Samus : ウィキペディア英語版
Metroid II: Return of Samus


| genre = Action-adventure
| modes = Single-player
}}
is a 1991 action-adventure game developed and published by Nintendo for the Game Boy handheld game console. The second installment and the first handheld title in the ''Metroid'' series, it was released in North America in November 1991, and in Japan and Europe the following year. The story of ''Metroid II'' follows the protagonist and playable character Samus Aran, who is sent on a mission to exterminate the Metroid creatures from their home planet SR388 before the antagonistic Space Pirates obtain and use them. The gameplay of ''Metroid II'' focuses on killing a fixed number of Metroids before the player can advance deeper through the planet's tunnels.
''Metroid II'' was developed by Nintendo Research & Development 1 (Nintendo R&D1) and produced by Gunpei Yokoi, who both worked on the first ''Metroid'' game on the Nintendo Entertainment System. The developers of the game added round metal shoulders on Samus' Varia Suit to differentiate it from her Power Suit, since both looked similar on the Game Boy's limited greyscale display. The updated suit has since been a staple of the series, appearing in all subsequent games. A unique color palette for ''Metroid II'' was added to the Game Boy Color console, a successor to the original Game Boy with a color screen.
Although not as well received as the original ''Metroid'', the game was still given generally favorable reviews. Critics praised ''Metroid II'' for its story and settings, while other reviews criticized its graphics and audio. Tim Jones of IGN found ''Metroid II'' a refreshing departure from the norm, and praised its replay value, while 1UP.com's Jeremy Parish felt that the game's visuals were bland and monotonous, noting that the music was not up to par with what the series is known for. ''Nintendo Power'' magazine ranked the game as the 102nd-best game on a Nintendo console in their list of the Top 200 Games. A follow-up to the game, titled ''Super Metroid'', was released for the Super Nintendo Entertainment System in 1994. ''Metroid II'' became available for the Nintendo 3DS in 2011 as a Virtual Console title.
==Gameplay==

''Metroid II'' is an action-adventure game〔(【引用サイトリンク】url=http://www.gamerankings.com/gameboy/585799-metroid-ii-return-of-samus/index.html )〕 in which the player controls the protagonist Samus Aran on the fictional planet SR388. In this side-scroller, players advance through the game by using Samus' weapons to kill a fixed number of Metroid creatures. The player is given a detector that displays the number of Metroids remaining in the area. Once all the creatures are eliminated, an earthquake occurs and the planet's lava levels decrease, allowing Samus to travel deeper through its tunnels.〔 The Metroid creatures are encountered in different evolution stages of their development cycle: original, Alpha, Gamma, Zeta and Omega. The more developed the organism is, the stronger its attack.〔〔 ''Metroid II'' features save modules located around the planet, which allow players to save their progress and continue in another session. After the game's end credits are displayed, the total time taken to complete the game is shown, which determines whether Samus poses with or without her suit.〔
The game features two weapons new to the ''Metroid'' series: the tri-splitting Spazer Laser Beam, and the Plasma Beam, which passes through enemies when shot. Samus can only equip one beam at a time; however, she can switch between them by returning to where they are first found. ''Metroid II'' features the Space Jump, a new suit enhancement that allows Samus to jump infinitely and access otherwise unreachable areas. The game also sees the return of Samus' Morph Ball, a mode in which she curls up into a ball to travel through small tunnels. In addition, the game is the first in the series to feature the Spider Ball and Spring Ball. The Spider Ball allows Samus to climb most walls or ceilings, giving her freedom to explore both the surfaces and ceilings of caverns, and the Spring Ball gives Samus the ability to jump while curled up into a ball in the Morph Ball form.〔〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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